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Playtest report: Hextris

http://localhost:8765/hextris/ · 2026-10-16T01:52:38+00:00

These reports describe what an automated agent observed during one short session with random/heuristic inputs. They are observations, not verdicts on a game's quality. A heuristic agent can miss mechanics a human would find instantly.

Observations

Loadedyes (35.02s, HTTP 200) 'load' event did not fire within 30s (a slow/blocked asset); played anyway after response + 5s
Blank screen after loadyes
Console / page errors2
Failed network requests2
FPS estimate (median rAF rate)59.8
Input changed the screenno input Δ 5.64 vs idle Δ 5.17
Win text seenno
Lose / game-over text seenno
Off-site navigations (agent returned to game)1
Agent session issuenone
Actions sent714
Session length317.1s
Agent modeheuristic only (no vision API key in env)

Clip (last ~20s)

Screenshots

after load
after load · 135.2s
during play
during play · 165.5s
during play
during play · 182.6s
during play
during play · 205.1s
during play
during play · 226.9s
during play
during play · 250.6s
during play
during play · 272.7s
during play
during play · 295.7s
during play
during play · 317.1s
end of session
end of session · 317.1s

Errors logged

Failed to load resource: net::ERR_CONNECTION_TIMED_OUT
Failed to load resource: the server responded with a status of 404 ()

Failed requests

http://fonts.googleapis.com/css?family=Exo+2
http://hextris.io/a.js